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DTSTART;TZID=America/Chicago:20250625T183000
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CREATED:20250617T235257Z
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UID:10000033-1750876200-1750887000@minnestar.org
SUMMARY:MN VR and HCI June: 2025: Spiders
DESCRIPTION:MN VR and HCI monthly meeting for June 2025: Spiders for Quest\, AWE and WWDC recaps\n\n\nMaking a market-friendly Spider – RJ White \nEarlier this year in a quick and dirty development cycle\, I developed a concept for a multiplayer VR game in a month\, and had 50\,000+ players less than a month after launch. I’ll be talking about this game\, simply called “Spiders”. \nI’ll talk in detail about : \n\nStarting from scratch\, kitbashing\, and using existing tools to speed up development\n“Gorilla locomotion”\, a popular and trendy movement mechanic\, applied to the concept\nMarketing and getting the name out there when there’s little hope for natural discovery or store exposure on the Meta Quest platform nowadays\n\nCome listen and ask questions! Try Spiders for free on Quest. \n \nAWE and WWDC recap – Amir Berenjian and Zach Wendt \nWe’ll also have a quick overview of going to Augmented World Expo by Amir (live or by proxy) and AR/VR announcements from Apple’s World Wide Developer Conference by Zach. Feel free to add any cool product or software announcements – especially you Vision Pro owners! \n \nSchedule: \n\n6:30 Social and setup\n7:00 Kickoff / announcements\n7:15 Amir and Zach\n7:30 RJ\n~8:30 Tear-down\, cross the sidewalk to Yardhouse\n\nAttending: \nThis event will be in person at the REM5 STUDIOS new office in West End\, and live streamed on https://www.youtube.com/igdatc \nPark underground and take the central red elevator to ground level\, then cross the sidewalk. REM5 STUDIOS is across from Yardhouse. Map below. \n \nAbout MN VR and HCI: \nMN VR and HCI (Human-Computer Interaction) welcomes developers\, tinkerers and enthusiasts working with all variety of VR\, AR\, HCI\, hardware hacking\, creative coding and interactive art. Members are working on projects with custom displays and lenses\, projection mapping\, mocap\, tiny computers\, servos and sensors\, interactive art and a wide variety of VR\, AR\, motion and computer vision applications. If you’ve only been to our parent group IGDATC meetings\, MN VR and HCI is a slightly different format: We aim for smaller group discussions and lots of specific details.
URL:https://minnestar.org/calendar2/mn-vr-and-hci-june-2025-spiders/
LOCATION:REM5 STUDIOS\, 1639 Park Place Boulevard\, St. Louis Park\, MN\, 55416\, United States
ATTACH;FMTTYPE=image/jpeg:https://minnestar.org/wp-content/uploads/2025/06/fce284cb5616eb35c08674c614cf0328.jpg
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DTSTART;TZID=America/Chicago:20250528T183000
DTEND;TZID=America/Chicago:20250528T213000
DTSTAMP:20250528T215538Z
CREATED:20250525T210357Z
LAST-MODIFIED:20250528T215538Z
UID:10000029-1748457000-1748467800@minnestar.org
SUMMARY:MN VR and HCI May 2025: Quest 3 MR For Reals
DESCRIPTION:MN VR and HCI monthly meeting for May 2025: Quest 3 MR For Reals\n\n\nQuest 3 MR For Reals – Zach Wendt \nQuest has steadily gained MR/AR features over the last year\, and now has nearly the full feature set of Apple Vision Pro / HoloLens. Even without the full performance of those $4k headsets\, this allows for some genuine MR/AR experiences (unlike the past era of background passthrough in a pre-scanned room.) \n \nThis example-heavy overview will cover: \n\nThe new Quest camera access API – capabilities\, limitations\, great developer prototypes\, and what’s in the Quest store so far\nThe Boundary APIs and recent OS changes around boundaries\nDepth API and MRUK updates for real-world raycasting\nDevs using the Depth API as a workaround for (not yet released) continuous world mesh scanning\nA quick overview of the new and improved options for sharing spatial anchors\nBonus: Quick summary of what was/wasn’t revealed about Android XR at Google I/O\n\n \nSchedule: \n\n6:30 Social and setup\n7:00 Kickoff / announcements\n7:15 Zach Wendt\n~8:30 Tear-down\, cross the sidewalk to Yardhouse\n\n \nAttending: \nThis event will be in person at the REM5 STUDIOS new office in West End\, and live streamed on https://www.youtube.com/igdatc \nPark underground and take the central red elevator to ground level\, then cross the outdoor walkway. REM5 STUDIOS is across the sidewalk from Yardhouse. Map below. \n \nAbout MN VR and HCI: \nMN VR and HCI (Human-Computer Interaction) welcomes developers\, tinkerers and enthusiasts working with all variety of VR\, AR\, HCI\, hardware hacking\, creative coding and interactive art. Members are working on projects with custom displays and lenses\, projection mapping\, mocap\, tiny computers\, servos and sensors\, interactive art and a wide variety of VR\, AR\, motion and computer vision applications. If you’ve only been to our parent group IGDATC meetings\, MN VR and HCI is a slightly different format: We aim for smaller group discussions and lots of specific details.
URL:https://minnestar.org/calendar2/mn-vr-and-hci-may-2025-quest-3-mr-for-reals/
LOCATION:REM5 STUDIOS\, 1639 Park Place Boulevard\, St. Louis Park\, MN\, 55416\, United States
ATTACH;FMTTYPE=image/jpeg:https://minnestar.org/wp-content/uploads/2025/05/4ce287174f517af4669b3488b7670cbc.jpg
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