MN VR and HCI Oct 2026: Hotel Infinity

Note: We’re meeting at Noble Robot this month. Parking details below.
Meta Connect overview – RJ White and Matt Foreman
Overview and highlights of the Meta Connect developer conference, the VR Start Summit, and impressions of the new Meta VR Glasses. Also a bonus visit to the Tilt Five office.
Hotel Infinity – August Brown
Hotel Infinity is a DICE Award-winning puzzle adventure game that fully embraces room-scale VR, by using unique redirected walking and recursive portal mechanics. In this talk, the game’s producer will share the lessons learned in making a game that runs on both Quest 2 and PSVR2, while requiring the player to repeatedly walk in circles. We’ll go over the evolution of Hotel Infinity during its development as well as the tools and processes we had in place that allowed us to build the game.
Schedule:
- 6:30 Social and setup
- 7:00 Kickoff / announcements
- 7:15 RJ and Matt
- 7:40 August
- ~8:45 Tear-down, head downstairs to Mac’s Industrial bar
Attending and Parking:
This event will be in person at Noble Robot and streamed live at https://www.youtube.com/igdatc
There is free parking starting at 6 in the Union Bank and Trust parking lot. See all your parking/bus options at https://noblerobot.com/office#transit-parking
About MN VR and HCI:
MN VR and HCI (Human-Computer Interaction) welcomes developers, tinkerers and enthusiasts working with all variety of VR, AR, HCI, hardware hacking, creative coding and interactive art. Members are working on projects with custom displays and lenses, projection mapping, mocap, tiny computers, servos and sensors, interactive art and a wide variety of VR, AR, motion and computer vision applications. If you’ve only been to our parent group IGDATC meetings, MN VR and HCI is a slightly different format: We aim for smaller group discussions and lots of specific details.