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MN VR and HCI May 2026: Neo Art Space

Neo Art Space: An Immersive Art Odyssey – Philip Noyed and Zach Chapman
Step inside Neo Art Space—a cinematic VR journey through a galaxy of light.
In this presentation, multimedia artist Philip Noyed will discuss the evolution of the project from experimental immersive artwork to a cross-platform VR experience, including the transition from controller-based interaction to the development of the controller-free LightShip ride.
Unity developer Zach Chapman will share insights into the technical development process in Unity and optimizing for for both SteamVR and Meta Quest platforms.
VR headsets will be available for attendees to experience Neo Art Space. Or download to your Quest or SteamVR headset at NeoArtSpace.com
Schedule:
- 6:30 Social and setup
- 7:00 Kickoff / announcements
- 7:15 Philip and Zach
- ~8:45 Tear-down, cross the sidewalk to Yardhouse
Attending and Parking:
This event will be in person at the REM5 STUDIOS new office in West End and the presentation will be streamed live at https://www.youtube.com/igdatc
Park underground and take the central red elevator to ground level, then cross the sidewalk. REM5 STUDIOS is across from Yardhouse. Map below.
About MN VR and HCI:
MN VR and HCI (Human-Computer Interaction) welcomes developers, tinkerers and enthusiasts working with all variety of VR, AR, HCI, hardware hacking, creative coding and interactive art. Members are working on projects with custom displays and lenses, projection mapping, mocap, tiny computers, servos and sensors, interactive art and a wide variety of VR, AR, motion and computer vision applications. If you’ve only been to our parent group IGDATC meetings, MN VR and HCI is a slightly different format: We aim for smaller group discussions and lots of specific details.